Escape From Hockeytown, Part IV

We now continue with MYFO’s Classic Movie Adaptation of Escape from New York. In today’s segment, Snake McCarty arrives in Detroit after he lands atop Joe Louis Arena. We also meet Gordie Howe for the first time. Action!

Part I of Escape from Hockeytown can be found here , Part II right here and Part III is here.

EXT. RUNWAY – NIGHT

Snake pulls up in a Jeep. He walks up to the tiny plane called the Gullfire. Two guards stand by to make sure he just gets in the plane and does his job. He throws his cigarette out onto the runway and closes the overhead window.

INT. GULLFIRE – NIGHT

Snake turns on his monitors.

SNAKE McCARTY

I’m ready. 

BABCOCK

21 hours. 

SNAKE McCARTY

Suppose he’s dead, Babcock. If I come back without him, you’ll burn these things out? 

INT. BASE – NIGHT

Babcock and Van Sant exchange a glance; Babcock’s been expecting this question to come up.  

BABOCK

Get them both back, McCarty.

INT. GULLFIRE – NIGHT

Snake doesn’t like the response, but figures he can’t do anything about it.  

BABCOCK

Remember, once inside you’re on your own. 

SNAKE McCARTY

Oh, you mean I can’t count on you? 

BABCOCK

No. 

SNAKE McCARTY

Good.

EXT. RUNWAY – NIGHT

A larger plane hauls the Gullfire into the air; the Gullfire is essentially a big hang glider.  

INT. BASE – NIGHT  

Babcock checks Snake’s life clock, “Master Life Clock”. “20:17:43… 42… 41…”      

INT. GULLFIRE – NIGHT  

Snake’s watch reads “20:17:40… 39… 38… 37…   36… 35…” He starts piloting the plane. He flips the tracer open and hits the button, testing it.  

INT. BASE – NIGHT  

The master life clock shows the test confirmation.  

COMPUTER

Tracer test confirmed at 20 hours, 17 minutes, 30 seconds.

Babcock, Van Sant and the Deputy Commissioner nod with relief.  

EXT. DETROIT – NIGHT  

Snake takes the plane in. 

INT. GULLFIRE – NIGHT  

Snake looks over his monitors. He sees Detroit coming up.   

INT. BASE – NIGHT  

Babcock waits at his microphone.  

BABCOCK

Are you picking up the target blip?  

INT. GULLFIRE – NIGHT  

SNAKE McCARTY

Right on course.  

EXT. DETROIT – NIGHT  

The plane aims for the Joe Louis Arena.  

INT. BASE – NIGHT  

BABCOCK

McCarty? McCarty? McCarty, what are you doing?

 INT. GULLFIRE – NIGHT  

SNAKE McCARTY

Playing with myself. I’m going in.  

Snake targets the Joe Louis Arena. He checks his instruments.  

EXT. JOE LOUIS ARENA – NIGHT  

The plane comes down. It hits hard. Snake puts on the brakes, adds a grappling hook, and finally comes to a stop right at the edge.   

INT. BASE – NIGHT  

BABCOCK

McCarty? McCarty?  

 EXT. JOE LOUIS ARENA – NIGHT  

Snake walks over to the elevator. He uses the power box to get the elevator started. He looks around, and the doors open. He gets in the elevator. The doors close. 

INT. BASE – NIGHT  

Snake’s voice comes through the radio.  

SNAKE McCARTY

I’m inside Joe Louis Arena, Babcock.  

BABCOCK

Is the glider intact?   

INT. JOE LOUIS ARENA – NIGHT  

Snake stands with his walkie-talkie in the middle of the graffiti-covered building.  

SNAKE McCARTY

Yeah, but taking off is for shit. I’ll work it out. 

BABCOCK

You’ll have to use the east stairwell. It’ll take you a little while to get to ice level.  

Snake checks his life clock. “19:22:44. 43. 42”.  

BABCOCK

Call me when you get outside. And no skating beforehand, goddammit.  

Snake puts his walkie-talkie away as someone runs past. He doesn’t notice. He walks on.  

                                               FADE OUT

FADE IN:  

EXT. DETROIT- NIGHT  

Snake walks along with his tracer. He goes through alleys and streets. He tightens his grip on his stick as he walks by a group of hockey players. He’s dropped his gloves and ready to fight.  

EXT. PLANE CRASH – NIGHT  

The plane is still burning. Smoke is coming from everywhere. The plane is severed in the middle. The crash is very impressive. Snake walks and notices a few people go by. He pulls out his walkie-talkie.  

SNAKE McCARTY

I’m at the plane. Nobody else made it, Babcock.  

Something beeps. His tracer.  

SNAKE McCARTY

Wait a minute.  

He looks at his tracer. A small red dot lights up in the southeast corner.  

SNAKE McCARTY

I’ve got his pulse. Right up ahead, moving northwest.  

He puts away his walkie-talkie and checks his life clock. “18:50:18. 17. 16”  

DISSOLVE TO:  

Snake holding the tracer. He gets closer and comes up to a building, formerly a theater. He walks in.  

INT. THEATER – NIGHT  

The pulse keeps getting stronger. Snake walks in. He holds his stick at the ready. There’s a truly horrible musical going on – he thinks it might be some sort of a show about Nickelback.  

INT. STAGE – NIGHT  

ACTORS

This is the Stanley Cup Playoffs! This is VERSUS! (etc.)  

Snake looks around. No sign of the Commissioner, but there is Gordie Howe enjoying the show. Time to move on. He enters against his better judgment, but he’s just passing through, so that’s OK.  

 INT. STAIRWELL – NIGHT  

Snake keeps moving, but there’s a noise. He turns around, and swings his stick. Gordie Howe holds up his hands.  

GORDIE HOWE

Hey! You’re Snake McCarty, ain’t you? 

SNAKE McCARTY

What do you want? 

GORDIE HOWE

Nothin’.  

Snake lowers his stick. 

GORDIE HOWE

I thought you were dead!  

Snake moves on.  

GORDIE HOWE

Hey! You don’t want to walk around down there, Snake!

 To be continued… 

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